Summary
Overview
Work History
Education
Skills
Timeline
Generic

Aldo F Sugiarto

3D Character / Creature Modeller
Jakarta

Summary

With three years of experience, I excel in high-resolution sculpting, character modeling, retopology, anatomy, and texturing with great attention to detail. My adaptable nature and proven track record of meeting deadlines make me a valuable asset to any team or project.

Overview

4
4
years of professional experience

Work History

(Freelance) Creature and Character Modeller

StarVault
11.2021 - Current

Responsible for overseeing the entire sculpting process, including retopology, baking, and integration into the game engine for various assets such as creatures, characters, clothing, armor, and other elements, ensuring seamless integration into the game environment.

Various Outsourcing Project

Freelancer
11.2020 - 06.2024

Creating assets for numerous projects across various companies, ranging from characters to other assets, including modeling, sculpting, and texturing for both animation and games

Character Modeller at Afterlab

AfterLab
12.2020 - 01.2022

- Develop characters from initial sculpting stages to Texturing, until surfacing, refining anatomy and features, within the concept to align with project requirements and narrative vision.

Education

Bachelor of Arts - Animation

Bina Nusantara (Binus)
Jakarta
04.2001 -

Skills

  • - Organic and Hardsurface Modelling (Blender and Maya)

  • - Sculpting (Zbrush)

  • - PBR Texturing (Substance Painter)

  • - Material Creation for Unreal Engine

  • - Cloth Creation (Marveolus Designer)

Timeline

(Freelance) Creature and Character Modeller

StarVault
11.2021 - Current

Character Modeller at Afterlab

AfterLab
12.2020 - 01.2022

Various Outsourcing Project

Freelancer
11.2020 - 06.2024

Bachelor of Arts - Animation

Bina Nusantara (Binus)
04.2001 -
Aldo F Sugiarto3D Character / Creature Modeller