Blender


Dynamic 3D environment designer with hands-on experience in game development, contributing to the WRAP (Work Ready Program) startup project that brought a virtual cycling game to life. Currently serving as a 3D design artist at PT Gelora Aksara Pratama, specializing in creating captivating 3D assets and animations for games and films. Proficient in environment design, modeling, and character sculpting using industry-standard software, with a strong background in game development utilizing Unreal Engine 5. Committed to continuous skill enhancement and the pursuit of high-quality 3D work while embracing new creative and technical challenges.
3D character modeling
3D animation
3D rigging
Blender proficiency
Texture painting
Unreal Engine 5
Games development
Graphic Design
Adobe premiere pro
Blender
Unreal Enggine 5
Substance Painter
Photoshop
Adobe Premiere
Adobe illustrator